3rd Recap, Delicious Design

Week 3 summary:

This week was awesome. Real life threw me some curveballs, so I was a little more detached than usual, but I still really enjoyed what we were doing this week. The main objectives this week were to look at visual story telling through images and design and throw the AI twist in there of how it could affect these areas. We were proposed some interesting questions: Is it a photo if it didn’t use a camera? Can we even trust images now? What does AI mean for design? If an AI uses images that were already created, is it copyright? Very important as we delve deeper into digital AI art.

The first thing we looked at were a few posts about design. A few of them went over the work of Chip Kidd who was a book cover designer. His insight into the creativity required for designing a book cover really blew my mind. All the things he was trying to do with them, I did subconsciously because of his design skills. The main quote I take away from this is “It doesn’t occur to most people that everything is designed — that every building and everything they touch in the world is designed “. This was almost a revelation for me. it got me thinking about how everything is specifically tailored to get a desired reaction through design. There were also a few posts about movie posters and a title sequence. My full thoughts are HERE.

The next item was to do a 20min photo blitz. This was a fun activity because it put pressure on my creativity. What are you going to do when you have to get as many things pumped out as possible in a short amount of time? Will they be garbage? Or will they be better because you had to go off feeling instead of logic? You decide. HERE is my post about it.

Next, we had to do 3 assignments. One was curated and the other two were from the bank. I really enjoyed the AI art tools from the Middlebury College assignment. This was the exercise. The task was to use two tools and generate images using the same prompts and slowly get more elaborate. The results of mine were hilarious. I appreciate that it dove into the question of what this means for artists. I put some thoughts in my post, and I am curious to what you think.

For the other two assignments I chose to do two from the design catalogue. One was called Back to Basics, where I had to design a cottage in an open world videogame. I chose a new one called Palworld where not only can you design a house, but an automated ranch. So, it involves a lot of design planning and coordination and picking the right Pals to help depending on production needs. It’s definitely worth checking out. HERE is my post. The other design challenge was called Contradiction Creation, and its objective was to make a picture that made you feel something, but the words on it contradicted the feeling. These always make me laugh so I did two of them. You can see my post HERE.

I also did 3 daily creates this week. You know what these are so I’m not going to belabor the process. HERE is my post on what I did.

My activity this week was sub-par to say the least. As I am writing this, I have only commented a few times and most of them were on my posts, so I really need to work on visiting the other pages. I will comment on some as the night goes on. I really want to see people’s photoblitz.

So, to conclude this week, I learned a lot about design and the amount of work that goes into making us do and feel things subconsciously. I hope to utilize what I have learned this week in future assignments.

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